Free Services Month: October 2017

I’m excited to introduce a month of free Whetstone Editing Services. I’ve wanted to launch this for several months but felt the timing wasn’t quite right.

I know, I know, “If you’re good at something, never do it for free.”

Not to ignore the wisdom in the adage, but I’m going to ignore the wisdom in the adage. I’ve never mistaken my confidence for arrogance. Neither should you. I’m nervous about making this offer, but I’m also ready, and I know what I’m capable of–that I’m capable of even more if I challenge myself.

That, dear readers, is where you come in. As much as I’m offering seven of you free services, you are offering me the chance to push and challenge myself.

Are you ready? Let’s do this!freestuff-ninthWHO:

  • I’m offering up to 7 (seven) subscribers 1 free Whetstone Editing Service per person.

As long as you’re a subscriber and you follow the requirements within each individual gig, you are eligible.

WHAT:

  • 1 (one) standalone Whetstone Editing Service per person
  • Plus any two gig extras for their chosen gig

Here’s a good overview of my services (some samples here).

If you need help deciding what a standalone service is or understanding which items are gig extras, check out my Services and Rates page, my Fiverr gigs, or just ask me.

WHERE:

This month-long offer takes place right here on my blog. Subscribers only. It’s free to subscribe, and I won’t bombard you with posts (I post every 2 weeks, with the occasional once-a-week run).

WHEN:

Monday, October 9th, 2017 to Thursday, November 9th, 2017.

HOW:

  1. Subscribe to Whetstonecraft for free, bi-weekly writing advice like my Depth Series.
  2. Send me a message and be one of seven to secure a spot on my schedule.
  3. Once you’ve initiated contact, I will work with you to iron out exactly which one service and two gig extras you need.
  4. Please ensure that you’ve read my gig requirements on Fiverr before selecting a gig.
  5. I will then tackle your request (in the order it came in). This does not necessarily mean I’ll complete the work this month.
  6. I’ll let all readers know how many slots are left, and when all seven have been filled.
  7. Once the work has been completed and agreed to, you’re encouraged to leave honest feedback via the testimonial page.

WHY:

As noted above, everyone likes free stuff, and I need this challenge.

Does this free offer interest you? Do you know someone else who would benefit from it? Let me know in the comments!

Thank you for reading!

-Whetstone

Catch me on Twitter at @WhetstoneEditor to continue the discussion there using all the apropos hashtags, and the Whetstone originals #FictionDepth, #DepthIsValue, #TimeIsValuable, #WhetstoneEditor, #GSFiction, and #DSFA (Dear Speculative Fiction Authors).

Got Depth? 8 Reasons I Reject Stories

With a poem and two stories of my own under review at three publications, now’s the perfect time to list eight reasons I reject stories at our online, speculative, short fiction publication.

These reasons aren’t one size fits all; every story is different. There will always be several unique reasons and several typical reasons that don’t fall into this list below. If you’ve ever received a form rejection letter from a publication and wondered why your story didn’t make the cut, this list definitely won’t have the precise answer. Only the publication that rejected your story knows that.

However, it will give you some valuable insights into what can often play a role in rejections, and what to avoid in your next submission.

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I wanted to be carried away by the sea of writing, the plot, the characters. Instead the story was so shallow I could taste sand.

The characters’ actions, reactions, and inactions weren’t believable. Things occurred simply because the plot required they happen, not because they had any logical or reasonable cause underpinning them.

The lack of that foundational depth reverberates through every other element of the story, creating a ripple effect that reveals transparent constructs, not the engaging story you’d meant to write.

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The story lacked challenge, conflict (not necessarily physical) and robbed the characters of an opportunity to grow or at least overcome some odds. The author handed them victory, rewards, and the apple of their eye on a silver platter.

This isn’t limited to easy but favorable outcomes for characters. Any major element (or minor, if glaring and obtrusive enough) that runs on the energy of convenience undercuts the story as a whole.

This includes, but is not limited to:

  • Convenient backstories that explain away rather than enrich.
  • Unearned and inexplicable, but very handy skills and know-how that grant an easy victory.
  • Throwaway tragedies that don’t examine the human condition, reflect, or dive into grief to some degree, but all the same attempt to garner reader sympathy or justification for character actions.
  • Convenient stupidity and laziness that facilitates an outcome a character should have otherwise foreseen.
  • A convenient romance that lacks any depth to the relationship, wraps itself in an over-saccharine blanket, defies any in-story logic and happens simply because a man met a woman (or any combination of that and with any gender). This is a pretty common trapping for writers.

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The editorial team was left scratching their heads in collective confusion as to what, exactly, the author was going for. The story went through a number of identity crises in search of itself and still wound up lost.

I love to be surprised, for conventions to be turned inside out and upside down, but it has to work. Experimentation, surprises, convention and trope busting all require an attention to detail, internal consistency, depth and reasoning that should be visible (overtly or covertly) when reading the story.

If an author’s attempt doesn’t work, it’s not because I just didn’t get it (though I’ll readily admit if I just don’t get it!), but because the story itself is still quite confused. Further still, making sure readers get it is our job as authors. If they don’t, that’s our fault.

Oftentimes, a story is jammed with too many themes, plots and subplots. On their own, each of them would be brilliant, but together they’re a directionless and conflicting mess, each one competing unsuccessfully for my attention.

Another component of this is endings that come out of left field. Poorly foreshadowed plot twists and endings, if they’re foreshadowed at all, leave a bad taste in my mouth.

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This requires a list of ways authors often indulge. To the bullet points!

    • Characters with runaway–and admittedly entertaining–dialogue and interactions that drowned out the entire plot of the story. I love my scene-stealers, too, but editorial control dictates I rein them in when they’re having too much fun at the story’s expense.
    • A sex scene that got down and dirty without a clear purpose and without adding any meaning to the character’s lives or the story’s progression.
    • A meaningless, over-the-top action scene, battle, fight, or otherwise violent episode that added nothing to the story and required me to take two showers to get all the blood out.
    • The prose reveled in its own grandiose purpleness. I love well-written literary, speculative fiction. The writing is rich, consistent, knowingly bends or breaks traditional techniques and rules, and often digs deeper into the characters, their motivations, and the story’s theme(s)–it also always has a firm, grounded plot.

Sporadic, inconsistent, and overwritten purple passages that disregard the fundamentals (without understanding them) are not literary fiction. Doing it poorly is the problem. Oftentimes this manifests as style and abstractness over substance, tangibility, and an actual plot.

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If a writer has to choose between entertaining, educating and preaching, always choose the first two or at least the first one. Never choose the third. I don’t normally speak in absolutes when I give writing advice, but I’m firm on this one. It doesn’t matter whether the writer’s gospel is anarchy, climate change, a religious belief, capitalism, moral relativism, or free-hamburger Wednesdays: if their story’s theme and message come across as preaching I’m more than likely going to reject it.

Here are a few telltale signs that a story is preaching:

  • Two-dimensional characters.
  • Demonization of one or more sides of the debate, argument, or conflict.
  • Physical caricatures which belittle an opposing worldview. Often this telltale sign acts in concert with the two above–especially when juxtaposed with the physical description of the characters who hold the dominant and often correct worldview.
  • The dominant and correct worldview (in the author or story’s eyes) goes unchallenged, as does the character who holds said view.

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Sometimes the story just needs more revision and editing to either lose 500 – 2000 words, or gain 200 – 500 words in order to improve the piece as a whole.

Losing words means losing a good chunk of dead weight (often a flashback, backstory, darlings, an abundance of filter words and repetition, or a scene that doesn’t add anything of value).

Adding words often means giving the piece the proper denouement it deserves. It’s good to leave readers with some unanswered questions, to leave them wanting more, but leaving off a real ending is not the way to achieve that.

I can’t stress how many stories I’ve rejected for being incomplete or simply ending without any resolution. It’s one of the most unsatisfying things to read.

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Nothing happened. The story wasn’t really about anything. No characters grew or learned. Not every character has to grow or learn, indeed. But those that don’t ought to drive the plot, move readers, or keenly observe other actors in their world who are doing something worth reading about. Setting a wonderful scene, creating a fantastic world or system, and crafting memorable characters for their own sake–simply to have them exist–does not a story make.

This ties into the point about overindulgence. I love character study, but in my field–speculative and genre fiction–and at our publication in particular, the story still needs a decent plot structure.

Stories come to life when something happens in that scene, when the world or system collapses or must survive internal and external forces, when those characters act, react, learn and grow, chase dreams and run from fears or face them. Stories are about living, breathing people, and what they do when challenged; stories are about what happens next.

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Wooden characters with stilted dialogue, plot holes, rushed endings, dropped subplots, deus ex machina solutions, consistent grammatical and spelling errors, and incoherent or rambling prose, all fall under the umbrella term underdeveloped writing. It neatly covers some issues mentioned in this post and several not listed here.

It’s also much kinder than saying bad writing. There are no bad writers. There is only underdeveloped writing. When we look at it that way, there’s always room for us to improve if we’re willing to put the work in. The image above illustrates this perfectly. Parts of the wall are covered in beautiful tile, but the job is unfinished. The old tattered brick, the structure underneath the polish, is still visible.

Likewise, it can sometimes seem like too much of an author’s earlier draft, their original unpolished core concept, is still visible.

If a writer is truly called to the work, if they must tell stories, underdeveloped writing can be turned into a beautiful work of art and an appealing purchase through study, hard work, peer review, revision and editing, and persistence.

Great writers are not born; they’re made of blood, sweat, tears and sacrifice. Their works are the fruits of a marriage between a love of literature itself and a dedication to their craft, to improving how they tell their stories.

In summation, here are eight reasons I reject stories:

  • Shallow story, lacked depth.
  • Too easy: relied on convenience.
  • Story tried to be too many things and failed at each of them.
  • Overindulgent writing or gratuitous story elements. Called attention to itself (themselves) and away from the story.
  • The story preached at me and potential readers.
  • Length issues: ran too long or stopped too short.
  • Bored me to tears.
  • Underdeveloped writing.

I’m a firm believer that enriching a story with depth tackles the above list head on, teaches writers to preemptively look for weak spots and strengthen them, guides them toward natural solutions to problematic constructs, and puts them that much closer to their goals of publication, recognition, and payment for doing what they love.

If you’re an editor, what are common rejection reasons not listed here? What would you add?

If you’re an author, which of these are a weakness of yours? Which did you disagree with? What hallmarks of underdeveloped writing do you routinely seek and destroy in your own works?

Let me know in the comments!

Thank you for reading! If you’ve enjoyed this post, found it useful, or learned something new, consider leaving a tip.

-Whetstone

Catch me on Twitter at @WhetstoneEditor to continue the discussion there using all the apropos hashtags, and the Whetstone originals #FictionDepth, #DepthIsValue, #TimeIsValuable, #WhetstoneEditor, #GSFiction, and #DSFA (Dear Speculative Fiction Authors).

Got Depth? I Think My Wife is a Werewolf

Is your main character an eternal fool? So long as they’re believable and their idiocy is rooted in depth, there’s nothing wrong with that. But steep their stupidity in nothing more than convenience and you render them a mere vessel whose sole purpose is to move the plot along without conflict, resistance, and challenge, and you deny your MC an opportunity to grow.

To top it all off, you’ll vex editorial team members reading your submission. You won’t like us when we’re vexed.

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In my first installment in the Depth series, we delved into what depth was, why we needed it, and how to create it.

Today, I’m going to use the nonexistent story I Think My Wife is a Werewolf to illustrate issues my colleagues and I see in the slush pile with infrequent regularity: a lack of depth and convenient stupidity.

Descriptions of off-screen, graphic violence ahead. Please skip the block quote below if you are so inclined.

                       The cabin’s air, gripped with winter, chills Cedric Van Osen’s skin through his nightshirt.  Had Agatha put out the fireplace?  Why?  He gropes along oak walls in low lamplight toward the horrible breaking, sucking, gurgling sounds—toward Agatha’s studio.

The studio door yawns open and the vile, putrid stench of spilled innards and bile crawls over him.

“Agatha?” He calls his wife and steps over downed easels and paintings ripped to shreds. “Agatha!”

Menace hulks in the darkened corner of the room.  Cedric raises his lamp as it turns to face him.

The werewolf that had terrorized the town straightens and towers above him.  Its eyes, Agatha’s eyes, glow in the light.  Behind it, in a heap of crimson and salmon, lies a mutilated Lady Wintermore—Agatha’s newest muse.

The werewolf, Agatha, approaches, licks her teeth and extends her claws.  Cedric clamps a shaking hand over his mouth as tears stream down his face.

END

Out of context, that ending isn’t bad.

In context, it’s the end of a 5000-word story where it was obvious to readers Agatha was a werewolf within the first 500 words, yet Cedric never discovered this until his—and the story’s—end despite ample clues, evidence, and questions with no other logical answers.

Cedric is a product of convenient stupidity, and convenient stupidity is a hallmark of underdeveloped writing.

Those might sound like harsh words, but through bluntness, I intend to drive home a point.

Often our characters and their actions don’t come off as stupid to us. It’s the farthest thing from our mind when we write them. But to a reader or an editor, it often comes off as convenient and stupid when our characters do things that are against their best interests, out of sync with the world logic, not in tune with the characters’ internal logic, and otherwise serve no purpose but to facilitate the plot’s progress.

Worse still, no matter how much blood, sweat, and tears we pour into the piece, it will come off as lazy.

It happens. I’ve done it myself.

Oftentimes an author might subconsciously decide that it’s the only way to move a story toward its jaw-dropping ending.

An author might wonder, “If the big reveal isn’t a mystery to the main character, how will the ending have the intended gut-punch?”

There are two problems with that.

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First, are you certain what you’ve written is a mystery? Or is it a story that simply leaves out a lot of important details and confounds the MC without any reasonable explanation?

Mystery, as any story element, can be utilized in any genre. Mystery works especially well in speculative fiction.

A good mystery doesn’t take the easiest path to its ending by running circles around an easily and inexplicably befuddled character.

A good mystery challenges. It leaves enough clues for the main character, and reader, to make logical deductions and ascertain the answers to the story’s riddles, puzzles, and questions.

Test whether your story’s mysterious elements are handled well.

A reader should be able to think back over the story (or read it again), notice all the clues that were there all along and be delighted that you had them fooled. If they weren’t fooled, they’ll be pleased they figured it out and feel rewarded for having paid attention.

If there aren’t enough clues to make the logical links necessary to solve the puzzle, you’ve got more work to do.

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Second, does that devastating ending you conceived at 4 AM (and hurriedly scrawled onto a notepad before the lingering effects of the inspirational waking dream wore off) still make sense upon sober reflection?

As an author, I get brilliant ideas for openings, endings, characters, fight scenes, romances, moral dilemmas, tragedies, and set pieces at the oddest hours.

In the harsh light of day, these ideas often aren’t so great when I pore over my notes.

Sometimes I have to scrap them entirely. Other times I need to write them out of my system and then lock them away. Then there are those times when the core of the idea holds up rather well after scrutiny and several rounds of revision.

Give your brilliant ideas a little time to mature. Put your devastating ending through the paces. If it only makes sense because your MC unknowingly facilitated it through author-imposed ignorance, it’s time to edit and revise or scrap it.

You might want to shout, “He’s crazy! I can’t. It’s too brilliant.”

Truth is you’ll have ideas that outshine even those you think you’ll never top, and with modern technology, you don’t have to throw anything away.

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An author should be ready to let go of an idea that’s holding the story back, even if they love it. That goes for devastating endings or a character with convenient ignorance instead of thought-provoking, reflective development.

This is especially true for writing that is so baldly a transparent construct. As noted in my July 31st piece, our constructs must be the antithesis of that.

Depth is the difference between facilitating I Think My Wife is a Werewolf’s progression through the convenient stupidity of its central character and methodically crafting a believable explanation for Cedric’s ignorance.

The reasons for his ignorance are only limited by the imagination.

Perhaps he wore blinders due to deep-seated personal reasons.

Back story brainstorm notes – 8/09/2017:

Cedric had always known there was a supernatural darkness within her when they wed four years ago, he had heard the tall tales about her family. He’d chosen to ignore all of it. He prefered to see the best in people.

She had been a vision to his eyes, her kind, generous and caring nature a warm and welcome respite from painful and failed relationships with opportunistic women who’d come before.

That creates a good deal of emotional depth, but what about some practical reasons?

Perhaps Agatha’s family wealth was a safety net.

Back story brainstorm notes – 8/10/2017:

Six months before he met Agatha, he’d returned home from a failed three-year business venture (his partners had swindled him and their customers, burned the building to the ground and set sail with the money) to inherit his father’s failing business just before the man died.

His life was at an all-time low. Agatha and her inheritance had rescued Cedric and his family business.

By freewriting a little backstory (one of the depth creation methods, among many, that we covered last time), we’ve shaped Cedric’s convenient stupidity (that would be right at home in a slasher film) into a willfully-blind ignorance born of his inability to see the darkness in people, a genuine admiration of and affection for Agatha, and a desperate need for her companionship and money.

We’ve given him an entirely human yet twisted agency: he chose to look the other way time and again regarding Agatha’s secret. They may not have been good reasons, they may have been immoral, but they were his reasons and a reader will understand them.

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Remember that original ending? Cedric seeing Agatha’s true form for the first time and backing away in terror before he’s eaten might still fit this deeper narrative.

It might.

Conversely, it might also cheat the readers out of something more meaningful, something deeper, more twisted, and more interesting that sets itself apart from a generic horror ending.

With an extra 500-1000 words, we could give the story a memorable ending directly influenced by the depth we’ve now created.

Perhaps our newly layered Cedric sees that Agatha’s murdered a woman, an important woman, and that she could well do the same to him.

Scene brainstorm and outline – 8/11/2017:

Cedric could keep his head, ignore Agatha and slowly shut the door. That night, he wouldn’t sleep. Through the silent terror waiting for Agatha to burst through the door and take his life, he keeps himself calm by making plans to cover up Lady Wintermore’s death as a bear mauling.

In the morning, awakes to find himself unharmed, Agatha gone, and Wintermore’s body missing.

A hunting party is formed to find Wintermore and the werewolf. Cedric volunteers to join it, surprising everyone who knows him as such a taciturn fellow. He gives the reasoning that Wintermore was a such a dear friend of Agatha’s and now his wife is too sick with grief to leave the house.

On the hunt, there’s trouble; at dawn, another hunter finds Agatha moments before Cedric.

The man tells Cedric to call the others over covertly as not to alert the beast, and sneaks up on Agatha’s sleeping werewolf form.

Cedric has a choice to make.

He stabs and kills the man, then Agatha wakes.

Without knowing if she will comply or kill him, Cedric tells his wife to attack him, and tear open the man’s wound with her claws.

After she complies and runs off, Cedric fires off a few rounds and points the hunting party in the wrong direction.

Back at home that afternoon, Cedric returns to find Agatha in human form. They both tend to their wounds.

They discuss what to eat for dinner, Lady Wintermore’s death and no doubt upcoming funeral, parties they don’t feel like attending in the coming season, and how much they’d both like a change of weather and scenery.

With the prospect of a move to a new country in mind, they go to bed and fall asleep in each other’s arms for the first time in a long time.

Cedric wakes during the night when Agatha stirs. He lies awake, still enamored with his wife, but gripped by the fear of what she becomes—unsure if love is enough to keep the monster at bay.

The rough outline of I Think My Wife is a Werewolf’s new ending isn’t perfect and would require quite a bit of work to flesh it out, properly foreshadow the events, and necessitate a title change. There’s also the hurdle of traditional genre conventions: werewolves typically have no control over their appetites when shifted.

It’s a different story now, but from my experience, the added depth has drastically improved its chances of being held and accepted in a broader set of markets.

Instead of a common horror story ending where the dumbfounded MC meets their end at the hands of a monster, unique characters with agency have taken shape and given the story an unexpected yet natural ending.

The premise that Cedric could ignore all the clues his wife was a werewolf is supported with believable rationales.

Time is valuable, and stories shouldn’t waste it—not for the author, a publication’s editorial team, or the publication’s readers.

No matter what side of the dynamic we’re on in the publishing business, a story with depth is that much more worthy of our emotional, financial and temporal investments.

If the editorial team was torn between two stories with the same concept, an equal level of entertainment value, and both were well-written, I’d fight tooth and nail for the one that dug deep over the one that merely scratched the surface of its central premise, characters, and world.

As a senior editor, even if that story’s imperfect it outshines the one that perfectly executes a generic concept I’ve read twenty-five times in one year.

Adding depth to your story is a great way to avoid the pitfalls of the slush pile, and ensure an editorial team takes note of your submission—putting you that much closer to gaining traction, recognition, and payment for doing what you love.

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An oversimplified answer is “as much as is needed.”

A swashbuckling romp of an adventure might not require the same amount of depth as a psychological horror piece, nor will it need the same kind of depth. Depth would also be utilized in keeping with adventure genre conventions.

Witty banter and sweeping action and set pieces might be the focal point in the swashbuckler, so an author might invest more depth there. But is there really any reason not to invest logical and deep underpinnings as to why the story’s heroine fights? As long as it doesn’t get in the way of the fast-moving plot and fun, I think it’s worth enriching more than just dialogue and action with depth.

If readers understand why the heroine fights, who or what she fights for, they will invest emotionally—they will care.

In summation:

  • Be conscious of writing convenient stupidity or otherwise letting the story and its underdeveloped writing lean on similar convenient crutches. This absolutely includes inexplicable brilliance, uncanny and unearned expertise, or similar attributes.
  • If you need to write such characters, then write ignorant, dense, gullible, blindly stubborn, willfully ignorant, or one-track minded individuals because it is their nature—not because it’s the easiest path through the plot’s development.
  • Establish and explore their nature with depth, weave it into the fabric of the story with context, and make it part of the bedrock of who they are.
  • Don’t overstuff the story with visible backstory. Keep it in context and remember the iceberg theory.

Overall, it’s often a question of balance. Will new levels of depth change your characters and story, and is that a bad thing? Will things stay the same?

All this and more is up to you.

Remember, a lack of depth only limits your story, while layers of it create more possibilities. In my capacity as Whetstone editor, I’d love to work with you to create depth and possibilities in your stories.

Whatever you decide, make your readers believe because make believe is your business.

How do you feel about convenient stupidity in literature or media? How do you feel about inexplicable brilliance and uncanny and unearned expertise? How do you tackle it in your own works? Let me know in the comments!

Thank you for reading! If you’ve enjoyed this post, found it useful, or learned something new, consider leaving a tip.

-Whetstone

Catch me on Twitter at @WhetstoneEditor to continue the discussion there using all the apropos hashtags, and the Whetstone originals #FictionDepth, #DepthIsValue, #TimeIsValuable, #WhetstoneEditor, #GSFiction, and #DSFA (Dear Speculative Fiction Authors).

Got Depth? What, Why, and How.

Stop me if you’ve heard this one from an author: “My characters and stories speak to me. I just write down what they say.”

Sometimes we even dream the basis of a new story.

However, I’m doubtful any author has the ability to put their ear to the cosmos and hear it whisper fully-rendered tales to them. In my experience, inspirations, concepts, ideas and full conversations between characters can indeed come from, seemingly, nowhere. But those concepts are never fully-rendered and are underdeveloped.

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The truth is that all characters, settings, systems, worlds, and the stories that contain them are constructs formed from:

a) observed, experienced, and reimagined reality,

b) logical and thought-provoking projections of humankind or structures created to examine its past and/or present,

c) and folklore and mythologies, imagined, studied, learned, and acquired through osmosis of cultural stories.

No matter how real they become, they are our fictional constructs.

Our job as authors is to never let readers see our constructs standing stark naked or as artificial—the skeleton underneath the skin, muscle and sinew, or the wire-frame model underneath the equivalent digital rig.

In today’s post and the first installment of a series, we’ll discuss one of the single greatest facets—pillars if you will—of natural, organic, and believable constructs.

DEPTH

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Depth is a product of developed writing. **

It is the time spent understanding your characters and their motivations.

It’s a keen observation of real-life dynamics and lessons and the utilization of those perceptions (or their subversion) in a fictional story.

It is topical or wide-ranging research.

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Depth is the structure unseen that supports everything you build as an author. It’s the weight that grounds, roots, your concepts and ideas.

It’s the complexity that brings a two-dimensional protagonist to life, the substance that makes us understand an antagonist’s motivation, and the meaning beneath their battle against one another.

It is the sum of experiences—the facets and layers and pain and joy, the wounds healed, reopened and healed again—that make a character in your story who they are today.

It’s not guessing or hand-waving your way through what makes your characters, systems, and worlds tick—it’s knowing, and reflecting that knowledge in your prose, in what you write and don’t write.

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It helps create an approximation of realism by anchoring a character’s action, reaction, or inaction, to concrete reasons.

Depth connects a country’s civil war with links to previous actions in a chain stretching back through that world’s fictional history—links that precipitated the events unfolding now.

It creates a story’s third act that grows out of deep roots to logical (and if illogical, at least believable) rationales cultivated throughout the story.

It also lends a futuristic city its rich history, and an arcane magic system its logical rules and purpose.

Again, depth is an approximation of realism because in real life, the events of the past influence those of the present.

What was affects what is and what is yet to come.

Establishing depth lends credibility to a character, world, and story, no matter how far-fetched they might seem on the surface.

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Maybe you like your story just fine as it is. Maybe you don’t see why you need to add anything to it. Maybe it’s perfect.

** Remember when I said depth is developed writing? Well developed writing is, quite often, the difference between a rejection letter and an acceptance letter. In five years of reading slush and in my capacity as a senior editor, the story with depth will win over the editorial team 95% of the time. The piece without it will not.

There’s a great deal of fiction online and in print. Publications and readers both want to purchase worthwhile fiction, and depth is one way to measure a story’s worth.

When readers and editors experience your story, they can and will judge whether its elements are comprised of shallow and unbelievable structures, or constructs with a depth, a heft, a tangible weight to them that secures their mind in the fictive dream and banishes disbelief.

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Maybe you don’t write for the money. Maybe you write for fun, to share, to learn and to simply improve your craft.

Just as I’ve walked both sides of the fence (as an author and editor), ten years ago I was like you. I joined a writing group simply to improve, learn, grow, and share my writing and love of the craft. I wasn’t in it for the money.

If you write simply to express yourself, adding layers of depth to your work is as important to your craft as it is to the author who wants to be paid to do what they love.

By finding ways to add depth to your stories, you challenge yourself to improve as an artist. You value your time as a hobbyist and that of your readers, no matter who they are.

If you write fiction, for any reason at all, there are no good reasons not to use depth to strengthen your works.

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Outside of the methods touched on above (spend time understanding your characters; observe real life and apply its lessons; do your research), there are still several ways you can create depth.

It can often be understood and created through the study of writing craft. One method of study is to simply read and write. Devour printed works in various forms and across genres. When you write, cultivate your own voice and style, but apply what you learned from good and excellent works, and avoid what you learned from poor writing. The other method is guided study (through a writing course, seminar, or with the help of books on writing).

Depth is also, very often, created through post-critique revisions and editing. Readers come from all walks of life and often expose blind spots we might have concerning topic A5-8, and our innocent ignorance regarding subject 7-1C. Our readers’ studies and research, life experience, or common-sense advice becomes ours when they offer suggestions on how to make a hollow element in our story ring true.

The more you edit and revise a piece (whether you work with a group or not), the more you will enrich it with depth.

If you don’t have the time or skill and if you can afford it, hiring an editor is another way to enrich your writing through editing and revision.

Look into local, in-person writing groups in your area, and review the best online writing groups. Once you’ve found a local or online option that suits you (or one in both categories), dive in and join. Be open-minded, honest, kind, and reciprocate.

Another great way to create depth (also more commonly known as backstory) is to fill out a questionnaire for your fictional characters detailing the things they love and hate, the experiences that have made them who they are, their fears, strengths, and weaknesses. It might seem laborious, but it’s a great thought experiment focused on getting you to drill down and get to know your characters.

The renowned online writing group Critique Circle contains the two methods mentioned above; you will have access to critiques and partners, as well as an Outline Workshop with outline templates, several of which are user created and submitted.

If joining a group seems a little daunting and you’d prefer to work and learn in solitude (at least for now), head over to the incredibly helpful Writers Helping Writers site. Check out the powerful Tools for Writers section and download free, dedicated writing tools and exercises. Take a look at their treasure trove of other resources while you’re there.

You could make the questionnaire more fun by asking a friend to interview you about a topic, element, or person in your story. Their questions will challenge you to give honest, thought-provoking answers that will inform your writing.

If you’re not big on creating multiple worksheets and outlines, it’s also completely okay to simply consider and think about these things. Let your thoughts on depth and how to create it influence what you write in the story and how you write it. Write down your new discoveries and creations in a separate file, notebook or document to track your progress and let the ideas grow. Decide which ones work and incorporate those into the flow of your story.

I also recommend a friend’s method: write out short stories and micro fiction about any element of your story that leaves something to be desired. She’s fleshed out several characters and cultural histories with this method.

You can use the method above, but turn it into a running conversation between two or more characters, an open dossier on your shady, fictional organization (as written by a government agency, or investigative reporter), or a simple timeline detailing the history of your nation-state (complete with dates and important events).

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No matter what methods you use, remember to keep Hemingway’s Iceberg Theory in mind, or otherwise rein in the amount of backstory that readers see in the piece. If we do a good job, they should be able to traverse the structures we’ve built, sure of the sturdy supports beneath the surface of the water without ever seeing them.

Once you’re more familiar with the process of incorporating depth into your pieces, you might need these tools and exercises less—especially for short fiction. For novels, you might need to regularly use the tools above to enrich your works and track your progress. (Personally, I like Microsoft OneNote for tracking all my writing-related notes.)

In summation:

  • As fiction authors, our stories are made of and built on constructs.
  • Just because we write fiction and form constructs doesn’t mean our writing should be artificial.
  • Our constructs should be natural, organic, believable and enriched by depth.
  • Depth is not realism. It is developed writing, knowing how our characters, systems, settings, worlds, and stories work and reflecting that knowledge in our prose.
  • Depth is value. Whether we want to be paid to do what we love or write simply for the love of the craft, we owe ourselves, our readers, and potential consumers and publications a wealth of depth within our stories.
  • We can create depth by developing our writing. Study good writing. Spend time with your characters. Observe real life. Do your research. Join a local or online critique group (or both!).
  • We can use writer resources, tools, worksheets and questionnaires. We must get into the habit of drilling down and thinking about the core of any element in our stories, and get out of the habit of creating shallow, means-to-an-end characters, throwaway tragedies, and forced happy or grimdark endings that lack any hint of foreshadowing.
  • Once we’ve created a wealth of depth, we must remember to show only what is absolutely necessary. We must refrain from indulging ourselves and putting every element of backstory, research, and knowledge into the piece. It will only distract from the story’s active plot and forward development.

How do you enrich your stories with depth? Do you have any ideas not listed above? Let me know in the comments!

Take a look at the Let’s Get Started section if your manuscript needs a helping hand. Perhaps I can be of assistance.

Thank you for reading! If you’ve enjoyed this post, found it useful, or learned something new, consider leaving a tip.

-Whetstone

Catch me on Twitter at @WhetstoneEditor to continue the discussion there using all the apropos hashtags, and the Whetstone originals #FictionDepth, #DepthIsValue, #TimeIsValuable, #GSFiction, and #DSFA (Dear Speculative Fiction Authors).